/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package org.l2jmobius.gameserver.model.item.type;

/**
 * Description of Armor Type
 */
public enum ArmorType
{
	NONE(1, "None"),
	LIGHT(2, "Light"),
	HEAVY(3, "Heavy"),
	MAGIC(4, "Magic"),
	PET(5, "Pet");
	
	final int _id;
	final String _name;
	
	/**
	 * Constructor of the ArmorType.
	 * @param id : int designating the ID of the ArmorType
	 * @param name : String designating the name of the ArmorType
	 */
	ArmorType(int id, String name)
	{
		_id = id;
		_name = name;
	}
	
	/**
	 * Returns the ID of the ArmorType after applying a mask.
	 * @return int : ID of the ArmorType after mask
	 */
	public int mask()
	{
		return 1 << (_id + 16);
	}
	
	/**
	 * Returns the name of the ArmorType
	 * @return String
	 */
	@Override
	public String toString()
	{
		return _name;
	}
}
